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- /*
- This contains code for handling an error dialog box.
-
- If you want to display an error code and string, call ErrMsgCode,
- otherwise, for string only, just call ErrMsg.
- --------------------------
- 9-30-92 • Brigham Stevens
- */
-
- #include <Types.h>
- #include <LowMem.h>
- #include <TextUtils.h>
- #include <Dialogs.h>
- #include <SegLoad.h>
-
- #define KEEP_GOING 1
- #define DEBUGGER 2
- #define EXITTOSHELL 3
-
- //MW Added prototypes
- void ErrMsgCode(Str255 msg, short code);
- void ErrMsg(Str255 msg);
-
- void ErrMsgCode(Str255 msg, short code)
- /*
- Display the error alert with
- an error code.
-
- This handy alert will also display
- memerr and reserr for you.
- */
- {
- Str31 codeStr;
- Str31 memErrStr;
- Str31 resErrStr;
- short disposition;
-
- NumToString(code,codeStr);
- // MW Changed the MemErr and ResErr lowmemory globals to use LMGet..Err accessor functions
- NumToString(LMGetMemErr(),memErrStr);
- NumToString(LMGetResErr(),resErrStr);
-
- ParamText(msg, codeStr, memErrStr, resErrStr);
-
- disposition = Alert(128, nil);
-
- switch(disposition)
- {
- case KEEP_GOING: return;
- break;
- case DEBUGGER: DebugStr("\p Doing a Stack Crawl;sc6");
- break;
- case EXITTOSHELL: ExitToShell();
- break;
- }
- }
-
-
- void ErrMsg(Str255 msg)
- /*
- No error code desired.
- */
- {
- ErrMsgCode(msg, 0);
- }
-
-